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Unread 26-11-2014, 17:15
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
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Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
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Web-based scouting -- What's needed?

I've been testing my C++/HTML/JavaScript/CSS/design capabilities to make one excessively powerful scouting system, thus, names ÜberScout. It's been chugging along rather quickly. I now need to know about what is needed.

My scouting platform is rather scalable. It uses the filesystem for the database, and is designed for cross-platform usage, though the Windows-specific code will be checked at the end of the basic platform design.

Since I am using the filesystem, I can store a lot of different things, such as images, videos and much more.

Now, comes the critical question -- What is needed? What should I create vanilla implementations for?
I have planned the following things so far:
  • Scores
  • Robot Features
  • Starting Position
  • Shooting/Scoring Position (subject to change as the game is released)
  • Graph-based team side-by-side comparison

The platform is still incomplete and only supports team listing, addition and deletion. I have a demo here, which illustrates what has been accomplished so far.