Quote:
Originally Posted by x86_4819
You can't rely upon having internet access at competitions. I think this is designed to run a local server over a small wired network, then connect to it via web browsers.
|
Precisely. That's why I give the source code to compile, and hopefully binaries in the future.
I have been to only one competition where there was a school WiFi router in the library across the hall from our pit. It was, too, slow.
This application is also to test the limits of what can be done with scouting, and make real-time comparison fun, instead of tiring, cumbersome and difficult!
Also, note that the entire installation is automated, except the creation of the assets folder. I may work on a way for the server to automatically download the assets from my server. The entire web interface is about 2 MiB of code.