Quote:
Originally Posted by Libby K
The less-than-stellar thing about it was that we had to dedicate someone's personal device to it all day... not to mention that god-awful notification noise in the middle of matches/music. *whirrrrrr* Message for you, sir! still makes me twitch.
Personally, I'd rather stick with the loudspeaker requests - because then everyone's going to hear it instead of having to actively check the website. That definitely wouldn't have worked, though, in MARCMP's all-in-one-room venue.
If there were a way to 'subscribe' to the event's notifications (think FRCMega-style) I'd be all over it, but the way it was implemented at MARCMP wasn't very helpful at all. I know we had to give up on it because logging into it from people's personal cell phones ended up locking them out of all other data traffic on their device (something with the specific wi-fi network, IIRC). Not good when kids' parents were trying to reach us.
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Hi Libby & Mike, perhaps you are commenting on something else, not GMS. GMS was not used for Pit Administration last year.
However, GMS does have a new Team Notification function that addresses your valid concern. It will not lock out data traffic from cell phones and it does not require team members to connect to an event WiFi. It gets its data from the Internet. This feature was initially tested at your MidKnight Mayhem, though I did not publicize it.
A description is at:
http://gms.pejaver.com/UserGuide-TeamNotification
--raj