Quote:
Originally Posted by Karthik
We want to be careful with committing to any dates prior to kickoff; so much of what we develop is going to be game specific, we don't want to over commit prior to knowing the game. Once we wrap our heads around the game and decide what resources we're focusing on, we'll publish a detailed timeline of what to expect. Now in terms of generalities, we hope to be developing and releasing our Build Blitz resources across the the first week of the build season.
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Thanks for the explanation. I will adjust our plan and schedule accordingly to account for including your resources in our decision making.
This has been a very enlightening thread for me and I very much appreciate the conversation. As I mentioned before, I am a big fan of the Ri3D work. I am very optimistic that this approach will be as meaningful to our process and have as positive an impact. Well done BuildBlitz team.