Quote:
Originally Posted by Gregor
Whereas in 2014 there were no teams that just sat there for 2 minutes and did nothing?
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No matter what you're going to make the game and it's specifics, you're always going to have a few of those people. However, by making the game one set task, with a few role options, teams focus on one task, and that task only, making more robots able to compete, run and/or do something.