Quote:
Originally Posted by RScottW
1992 - Maize Craze - Inaugural Year
1993 - Rug Rage - Increase in size and go wireless
1994 - Tower of Power
1995 - Ramp ‘n Roll
1996 - Hexagon Havoc- Weight Increases
1997 - Toroid Terror
1998 - Ladder Logic
1999 - Double Trouble - Alliances begin
2000 - Co-opertition First
2001 - Diabolical Dynamics - Race against Clock
2002 - Zone Zeal
2003 - Stack Attack - Autonomous Mode
2004 - Raising the Bar
2005 - Triple Play - 3 v 3 introduced
2006 - Aim High
2007 - Rack and Roll
2008 - Overdrive
2009 - Lunacy - surface isn't carpet for first time since ‘92
2010 - Breakaway
2011 - Logomotion
2012 - Rebound Rumble
2013 - Ultimate Ascent - frame perimeter changed
2014 - Aerial Assist
2015 - ???????????
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As I stated in the interview last night, there's also a pattern rotating from perfectly spherical objects to non spherical objects or spherical objects with holes in them. By objects I mean game pieces. This has been going on since about 2000.