Quote:
Originally Posted by Mr_I
After reading both threads, allow me to give another perspective.
One of the dangers of Ri3D IMHO is that it "allows" students to not develop their own creative juices. I heard the tale from another mentor on a team "far far away": last year his team was faced with a technical issue he thought he could use in a teachable moment as a way to analyze and find solutions to problems. He told me of his dismay when the students said "let's check the video", meaning the Ri3D clips on YouTube!
|
My team was met with the same challenge last year. They ran into a technical issue that they couldn't figure out how to solve. They ended up watching a Ri3D video and it inspired them to come up with a creative improvement to their catapult. In the end, the robot's catapult
didn't look anything like a Ri3D robot.
That's why I am a supporter of Ri3D, and why I pushed to start the 'Snow Problem team in Minnesota. Every team is different and uses resources for different things, it isn't required anyone watches Ri3D nor is it required they watch the new Build Blitz stuff. In the end, I believe Ri3D/Build Blitz make FIRST more inspirational.