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Re: Transport configuration transition violating G5/G6?
I'm saying that G5 and G6 appear to be fairly irrelevant to R3, and G8 and G9 (edit: or G10/G11 as GaryVoshol suggests) look like better matches. I can't really see the in-game human player positions being relevant to the pre-match configuration of the robot, unless I've missed something.
Basically, this seems like a typo and I'm looking to see if other people agree or if I'm missing something that makes G5 and G6 relevant to R3.
Last edited by Bongle : 03-01-2015 at 15:23.
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