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Re: 2015: Mecanum or Slide?
Ether,
Are you suggesting this is a viable option for the game this year? Or just opening our eyes to other configurations that should be considered? (because you just opened mine...)
Because at first glance this looks easy to implement mechanically, not so sure if it is for programming, but you basically laid out the kinematics.
Plus there is no drivetrain arms race in the game this year, so traction and power aren't as important as it has been in the past.
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