Quote:
Originally Posted by Christopher149
For those who think this game will be boring: I just spent some time watching some elims and IRI footage from 2003 Stack Attack. I think the lack of robot interaction will make Recycle Rush a more interesting game in that stacks will actually be built instead of simply knocked over. The difference in play is so striking that I think it will be hard to find informative designs from that year.
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I believe this constitutes 90% of why there is a divider and limited interaction between alliances. Defense made 2003 a game of just who can push totes around the best and stay on the pyramid platform.
While in the 15 seasons I have been around I like to say not a whole lot has changed when it comes to the robots, I believe that teams will perform much better with totes than they did in 2003.
My rookie year was 2001 and in my 4 years as a student I could not stand 2001 and 2003. Strangely I do not feel all that bad about this years game and am optimistic that stacking will look pretty cool and a decent amount of teams will be able to interact.