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Unread 04-01-2015, 11:22
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Coach, Volunteer & Mentor
AKA: Evan Hochstein
FTC #5943 (ESGM)
Team Role: Coach
 
Join Date: Jan 2009
Rookie Year: 2007
Location: Bloomington, Minnesota
Posts: 933
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The Design Behind Recycle Rush

What did we complain about the most last year?
  1. Bumpers
  2. Violent Gameplay
  3. Disproportionate Penalties
  4. Referee Fatigue
  5. Single Gamepiece to manipulate
  6. Dead gametime where robots have nothing to do

What did FIRST try to do in this game? Remove/fix everything we complained about. You could say that this game has a community driven design behind it. What are your thoughts?
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Minnesota FIRST Senior Mentor | 2013-?

Stratasys Applications Engineering Technician | 2016-?

2009 Regional Win – 2470 @ 10k Lakes (Thanks 2826 and 1714)
2013 WFFA Recipient – 2470 @ 10K Lakes
2016 Ri3D: 'Snow Problem Reveal

The opinions expressed above are the personal opinions of the author and do not necessarily represent the views and opinions of any organization the author is affiliated with.
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