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Re: Odd things the rules allow, and should probably be changed
I just noticed a potential heartbreak for alliances. Since average scores determine qual winners one bad match completely sinks you.
G5 gives a foul for 2 HP in an alliance zone, and an additional foul for every tote put on the field during that time.
G6 gives a foul for touching the tote and chute door at the same time.
A team that didn't read the rules could put all 30 totes on the field while violating both these rules, racking up 61 fouls and -366 points. With this all happening to the side the other alliances might not notice until the end and find out they got 0 points.
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