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Originally Posted by Koko Ed
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It's very interesting that this has been a debate before. I didn't know the tournament rules for 2003 (I was in 3rd grade!) so I looked them up:
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Both teams in the losing alliance get their own alliance score in Qualifying Points (QP’s). Both teams
in the winning alliance get their own score plus twice the losing alliance’s score in QP's.
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Similar to 2010 it looks like it rewarded high scoring losses more than a low scoring win - discouraging defense. But 2003 was a game with winning and losing.
I think there's a key difference to this year's game. There is no winning and losing until the very last match. It's not fixing a match if there's no match to be played. The goal for each alliance is to pure and simple get the most points in the match.