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Unread 05-01-2015, 11:08
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Karthik Karthik is offline
VEX Robotics GDC Chairman
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Team Role: Mentor
 
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Rookie Year: 1998
Location: Toronto, Ontario, Canada
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Re: VEXpro Build Blitz 2015

Here's the list of resources that we're working on for Build Blitz 2015.

http://www.buildblitz.com/recycle-rush-is-here/

Quote:
Originally Posted by BuildBlitz.com
  1. Drivetrain Design Guide & Philosophy: This game is VERY different from previous years. There are many new design considerations for teams to take into account, even for something which used to be very “cookbook” – like drivetrains. Our team will provide some detailed information on how to design the perfect drive for YOUR team’s needs.
  2. AM14U2 Upgrade: We’ll be providing detailed information on how to upgrade your AM14U2 drivetrain using VEXpro drivetrain components. We know many teams want to take the base level functionality provided by the kit and improve it to suit their team’s needs. The Build Blitz team will be showing you detailed options for these adaptations.
  3. VEXpro 2015 Specific Drivetrain: After discussing the possibility of creating a 2015 Drive in a Day, our team decided it would be more beneficial for teams to use the lessons learned from the Drivetrain Design Guide & Philosophy and apply them to a few examples. We’re going to provide you with some drivetrain designs which are specifically tailored for the 2015 game.
  4. Simple Game Piece Manipulation: This year’s game has large opportunities for “simple manipulation” of the game pieces on the ground to SIGNIFICANTLY contribute to alliance success. We’re going to provide some detailed education guides and examples for how to handle all three of the 2015 objects. Methods like Plowing, Pulling, Tipping, or even Sliding may be investigated. There are tons of subtle things that teams should take into account, and we’ll help to get a jumpstart on your learning.
  5. Simple Stacker: Lots of teams are looking at ways to place one tote on top of another. We think we have some cool ideas on how to lift totes, stack totes, place totes on scoring platforms, and put totes onto the step for “coop-ertating”.
  6. Linear Elevator: Teams want to lift heavy things high in the air. We know why. We can help! We’re going to provide some guides on designing a simple linear elevator, one of the most efficient and simple ways of doing so. We may even design some new VEXpro products specifically to help with this aspect of the game!
  7. Claw Designs: Teams are interested in grasping and manipulating the Totes and Recycling Containers. We’ll be providing some educational resources and examples for doing so.
I'll be releasing a strategic analysis of the game this evening, followed by a live an interactive webcast that explains the analysis. Both Paul Copioli and I will be giving our thoughts on the game and taking questions from the community. You can watch the broadcast here:

https://plus.google.com/events/cn261...kk6q9hs5o00t7s
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
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