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Kudos GDC
For giving us a game that challenges our assumptions, and that doesn't point to any clearly overpowering option on some of the choices we need to make. Drive bases, for instance; the field as it is set up sure looks like there will be a lot of challenges for almost any drive base to overcome. Options that have looked bad in the past now look promising, and ones that have dominated before now look ok, but not clearly better. Nice work.
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