Auto: Automation of Preparation
This game is about resource management so 15 seconds while not a lot of time needs to be completely and utterly milked for every single bit of scoring potential you have. So depending upon robot design this could be doing bare minimum for moving totes or bins and focusing on positioning. It could be prepping certain mechanisms. I will be very interested in seeing what teams do with the 15 seconds they have because the freedom and protection the rules provide mean auto can be very detailed. There is 3 ball auto because of how resource management works. Balancing the time spent preparing, and serving is going to be key this year.
Tele Op: Small action Big impact
In past games you needed to be all over the field but the less space you take up the better. Yeah there might be a few wombo combo robots that work together but you get the most scoring by having the least amount of interference on your team. If you can score giant stacks but you take up a lot of space I feel like that will be less valued then scoring medium stacks and taking up less space.
Side Effects may include winning
While detrimental interactions within an alliance are bad (duh) since this game is about optimizing scoring a good alliance will be able to communicate needs that each robot has. The flip side to team mate only interaction is that while you don't want to mess up another robots flow, if someone asks you politely to pass the salt it is a lot quicker if you help out. (Once again without sacrificing scoring potential)
That being said I feel like strategy while completely correct in definition is not a word I will have in my vocabulary as much as I will have cycles and routines.
TL

R
In resource management there is not ultimate idea there is only the understanding, mastery, and utilization of everything in the arsenal you bring to the table.