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Re: G28, Q&A 83, and Noodling a Can Without Touching it
When I read the rules, I got the distinct impression that the actual purpose of the tote chute was to make sure that totes were, in fact, dropped awkwardly. In my few years in FRC, its always been most efficient/easy to load the "whatevers" directly by the human player. By creating a rule that disallows robots taking the totes directly from the chute, I just figured it created a little different challenge.... My team took the rules as written and has been designing around that "challenge." Frankly, I kind of like it: Suddenly the importance of righting a flipped tote becomes rather important.
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