Quote:
Originally Posted by mrnoble
I was thinking about counteracting gravity using the mecanums, though I see now what you were thinking. That's a cool idea...
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Well I mean, I believe the intake design is that like the one on Ri3D 1.0, where the intake is always on the ground, so that the tote can't down with gravity, but can be easily sucked upwards. I suppose the advantage is that you can have the intake closer to the robot, therefore have the center of gravity of the tote stack closer to the robot center.