Quote:
Originally Posted by Joseph1825
Hmm, I'm starting to feel more worried after reading this thread. Our team has the list of capabilities we want our robot to have done, and we have built prototypes for several ways to manipulate game pieces (several powered and several non-powered). But we haven't even started making versions that would be ready to be integrated on a robot.
But then again, we always spend more time prototyping and less time with a fully assembled robot. And it has worked out pretty well so far.
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This is the fastest year we've ever had. All our prototypes worked well right out of the gate--and I'm sure we'll have some unknown-but-anticipated problems when we move into the assembly stage, and more still in initial testing.