Quote:
Originally Posted by asid61
But you don't need the most points to win; you need only be picked by a high-seeded alliance. If you design both mechanisms, you can swap them out if other teams are better at grabbing the cans than you, and stack normally.
Denying points is important, as ultimately, it comes down to elims.
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Because not only are you denying the other alliance the container, you're getting the container for your team. Using them is up to you, but you're still denying the alliance members on the other team those points. My reasoning may be wrong, but points the other alliance doesn't score means more points they'd be farther away from you in the standings or by less points they'd pull away from you.