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Unread 20-01-2015, 12:33
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IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
Rookie Year: 2005
Location: Colorado
Posts: 958
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Quote:
Originally Posted by dchartley View Post
Thanks for the info. Some of the other posts here are trying to be humorous but are not helpful and are cluttering up an otherwise informative thread. I'm mentoring a low to medium level team with only 1 or 2 other adults helping and we can use all the ideas we can get.

Doug
IMO it seems like this sounded like a scoiuting attempt, and not a help attempt. If you are having design problems ill say this. Break down scoring into actions and figure out what your robots need to perform. If you are looking at landfill totes the resources (totes) aren't all in the same orientation.This game was really well designed. But the wall of tasks is absolutely doable but the best way break a wall is to look for weakness. If you want more specific help I know a lot of people would be happy tp help (me included)
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