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Unread 21-01-2015, 07:34
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GeeTwo GeeTwo is offline
Technical Director
AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
Team Role: Mentor
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Slidell, LA
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Re: What is your teams (general) robot design? (2015)

Quote:
Originally Posted by mrnoble View Post
Perplexed.
...
I truly believe that the key to this game, at least at the 20-90 percentiles, is time management. So many game pieces, so little time.
  • Get your robot working quickly driving and stacking
    • Unless you have a "conveyor belt" design, you have to drive
    • You have to stack; the platforms aren't that large, and the big points are for putting RCs up high
    • KISS - fancy stuff later if there's time
  • Practice, practice, practice
  • Write code to automate alignments and frequent motions
  • Practice some more
  • Write autonomous code
  • Figure out how long it takes you to do each thing - including driving and waiting for the human players to feed you game pieces
  • Figure out
    1. What's your highest-scoring way to work the landfill and step (with maybe an occasional trip to a human station)
    2. what's your highest-scoring way to work a human station (with maybe an occasional trip to the step)
  • Run timed drills on both of those
  • Watch videos, adjust, and drill some more
  • Make a video of each strategy so the scouts and your alliance partners know that you can really do what you say
  • Work out resource allocation for each match with your alliance partners
    • Play to everybody's strengths
    • Don't run into each other
    • Maybe manage some teamwork
  • Get out there and score as many points as you can in two minutes and thirty seconds!