Quote:
Originally Posted by JohnSchneider
Why did you limit your stacks to 4 high?
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I think a lot of teams are thinking tall stacks "the thing" to get success in this game. Fundamentally most games come down to scoring a many points as fast as possible-- if you can build more four stacks faster you can potentially score more points than stacking only a few six stacks-- and you make it easier for an ally to find a stack to cap.
FRC teams are fantastic at overestimating what they can do in a given game-- something which hurts them come competition.
Excellent design is driven by excellent constraints-- striking a balance between defining the right project constraints and leaving enough room for creativity can be huge for keeping team directed to building an effective robot.