Quote:
Originally Posted by cadandcookies
I think a lot of teams are thinking tall stacks "the thing" to get success in this game. Fundamentally most games come down to scoring a many points as fast as possible-- if you can build more four stacks faster you can potentially score more points than stacking only a few six stacks-- and you make it easier for an ally to find a stack to cap.
FRC teams are fantastic at overestimating what they can do in a given game-- something which hurts them come competition.
Excellent design is driven by excellent constraints-- striking a balance between defining the right project constraints and leaving enough room for creativity can be huge for keeping team directed to building an effective robot.
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But scoring is linear. 5 stacks of 3 and 3 stacks of 5 are the same. Building taller stacks keeps you from being dependent on the center bins to reach your maximum scoring potential.
Their design seems capable of stacking higher so it was a question of why they chose 4 over 3 or 5 or 6 or whatever.