View Single Post
  #8   Spotlight this post!  
Unread 27-01-2015, 02:29
mplanchard mplanchard is offline
Marie Planchard, SolidWorks
no team
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2004
Location: Massachusetts
Posts: 469
mplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond reputemplanchard has a reputation beyond repute
Re: Maya/Blender in CAD

If your end result is a mechanical part made out of wood, steel, plastics, or sheet metal, I would stick to a mechanical CAD tool.

In SolidWorks, You can use functions like Sketch Picture to produce a curvy logo or Splines to trace Photoshop images. There are some nice videos on youtube. Marie
__________________
Reply With Quote