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Unread 28-01-2015, 10:54
RunawayEngineer RunawayEngineer is offline
Master Commander of All Things Tech
AKA: Ches
FRC #0801 (Horsepower)
Team Role: Tactician
 
Join Date: Apr 2014
Rookie Year: 2003
Location: Merritt Island
Posts: 66
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Re: Human Player Strategies

Quote:
Originally Posted by pntbll1313 View Post
With practice it is very possible to throw LITTER over the step at a high percentage. I'm sure my team is not the only one to do tryouts. Have your human player practice throwing for a few hours a week for the next month. You'll be very surprised at how good a skilled human player will be this year. Unfortunately, many of the teams will not do this and will barely make it to their own landfill on a good toss. Hopefully those teams will realize this and give their LITTER to a better player. If you're underestimating the value of scoring 3-5 pieces of LITTER for 4 points a piece which is very possible, you should re-think that. The value could be the same as 10 scored totes, and it will absolutely have an impact on seeding.

With practice you should not worry about causing obstacles for your alliance, as they should all at least reach the landfill. If you take the human player position just as serious as other positions on the drive team (you should) you shouldn't worry about them causing fouls. It is not a foul for a robot to accidentally rip a noodle either.
I know that some teams will be successful at it, which is why I said that results are mixed. I was a HP for 2 years, so I am happy to see them shine: a HP that contributes 40 points a match would be shiny indeed.
I was just trying to summarize why some teams would take that position - I think that the best strategy is what you describe: make a great HP and get those points. If your Alliance doesn't have a HP that can do it, then have them be another set of eyes on the field to coordinate the teams.
As far as fouls go, unfortunately "accidentally" is a matter of Ref judgement, so that will vary from regional to regional.