Quote:
Originally Posted by Damiaen_Florian
My favorite game would probably be 2011's Logomotion, although the endgame was unbelievably unbalanced and usually accounted for more than half a teams total score the concept of the game and the variety of robots that were shown made it a true spectacle to watch and truly achieved FIRST's goal of using STEM to creatively solve problems. It's really unfortunate when a game lends itself to one static design and doesn't allow for much creativity.
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Logomotion is a posterchild of one or two designs being superior to all others. Roller claw + elevator/single jointed arm + direct drive minibot (preferably deployed via ramp) was by far the most effective combination.