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We're here at VCU, and we've noticed few sucessful autonomous modes. The only thing that seems to work best is dead reckoning. Our team created an auto mode w/ dead reckoning, and we only used timing, and we seem to have it going fairly good.
Alot of human player stacks have ended up being the final stacks, and thus, not knocked over. Also, stackers seem to have a big disadvantage to pushbots, because the pushbots move bins so well that stackers can't work w/ the bins, or just don't work well. We weren't happy when we found out we couldn't use our stacker, but we quickly shifted our strategy to be a pushbot, and we're finding out that it was a wise move...
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-=Sachiel7=-

There's no such thing as being too simple!
Look for Team #1132, RAPTAR Robotics at the VCU Regional this year!
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