Here is my significantly more polished version of WildRank, it should have most the stuff for medium depth analysis of teams, I hope it helps.
https://www.dropbox.com/s/ljm2s3l5fw..._UI_2.zip?dl=0
A few things to note:
Stack rank average: higher = better (this is
NOT potential points per match).
Qualification Average: should be same as the FRC published ranking
Average negative impact: lower = better (0 is lowest)
In autonomous I decided to make stack sets, robot sets, etc. noted as contributions, this helps on a robot by robot basis, you can choose what constitutes as a "contribution"
In teleop I have an average stack time drop down menu, this is a general time range. Also Average Failed Stacks / match is scaled for failed totes per match (i.e. team A knocks over a stack of 2 (add 2 to Failed stacks), team B knocks over a stack of 6

(add 6 to failed stacks)).
The rankings in stats are the averages of the rankings that you put in during match scouting.
Everything else should be fairly self explanatory. Have fun, PM me with any questions regarding layout and calculations.
(also I have added a SUM function to calculations and spinner values can now be averaged/summed).