Quote:
Originally Posted by MrJohnston
"That's impossible" cannot be part of the vocabulary of your team. It needs to be replaced with "That would be challenging." Then, imagine a robot that could meet said challenge. If you can imagine it, the robot can be built.
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I understand the sentiment here (we all need to be careful about being shut down by limits that may not exist), but I highly disagree with the premise within the context of FRC strategic design. Recognizing when something is impossible for your team is absolutely critical to the success of any team. The teams that perform the best are the ones who recognize their own capabilities and design and build within them. Every year on 1114 we rule out certain designs because they're beyond what we can effectively create in a build season with our given level of resources. The focus is always on "how far can we push the envelope, without compromising consistency and effectiveness". I find the biggest mistake FIRST teams make is to try and do too much, and end up being mediocre or poor at the overwhelming attempt. This is definitely much more common than teams who don't push the envelope far enough and end up being over matched.
Getting to Einstein isn't impossible for any team, however building a robot to do every task in the game at an Einstein level very well may be.