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Unread 12-02-2015, 17:49
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IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
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Re: Unique robot design?

Quote:
Originally Posted by who716 View Post
It's based on our teams testing of a very realistic field setup, we found it rather time consuming and power draining to move the totes by way of snowplow, we really had to run into them to make a slight movement, and if they were off center from one another it makes it that much more difficult then we tried over the top and can grab two containers in 2 seconds and by 4 seconds be in the auto zone with two of the gray tots from the landfill dragged behind.

Another issue is if you push the landfill to get the containr on the far left, you then have to to push the totes back were they were if you want to get the container on the far right
If you want to do coop and you have the landfill totes pushed to one side it going to be difficult to get a stack of four if the other alliance can't get to that center
The strategy we are using isn't based around getting resources quickly. It is about doing it efficiently. 2 bins in 4 seconds is absolutely impressive and I look forward to seeing your robot perform. This year I tried to model game play strategy around a few games I found had similar constraints. What I ended up with in methodology isn't about doing things quickly its about spending time in ways where that get you the most out of the time.
My original plan was to tether to all the recycling bins on the field before auto and reeling them in. Then the GDC made the landfill a volume and only one container set scoreable rulewise. The other deal breaker on it was when I asked "what next?" On asking that question I found myself with a robot trapped in the auto zone by a bunch of recycling containers and taking up a significant chunk of space that could be detrimental to team scoring ability.
Securing resources is absolutely important in this years game.
But you still need to score those resources for it to matter.
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