Quote:
Originally Posted by mrnoble
Yes... But that doesn't seem like what you were describing earlier.
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i wasn't i was thinking of something different, but i still have concerns. What exactly does this achieve for the allotted time used, okay you clear a path to the containers, which may or may not be useful to some teams. in lets say 10-15 seconds, then you end up with totes scattered and no longer packed which make it harder for passive design hooks to grab at, plus less maneuverability, it just seems much more complex strategy for less of a rewards.