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Re: Who started building before Kickoff?
Games like this year, and 2009's Lunacy are one of the things I really like about FIRST. They shake up the rules to the point where you can't actually start building before the game is announced because you really don't know what you are going to have to build.
I keep waiting to see the playing field carpet get replaced by an inch of pea gravel or something like that.
Ask yourself if they really were working on their competition drive base, how did they know how big to make it? How did they know where the bumpers were supposed to attach? How did they know what kind of bumps or obstacles it would have to drive over? How did they know how to best gear it to win pushing battles with opposing robots?
Thank you GDC, for keeping everyone honest!
Jason
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