Quote:
Originally Posted by Gregor
0 points will win 100% of seeding matches.
Thinking about this game within the confines of previous years will limit you.
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You are correct. I stand corrected. My point was (if very poorly worded) that in the seeding matches, average scores of 50 or so FOR THE ALLIANCE will get teams into the playoffs.
Quote:
Originally Posted by TDav540
Agreed. As the number of teams/alliances in the competition decreases the value of the cans on the step increases exponentially, since you are effectively taking away possible points from the opponent. Having a method to take the cans from the middle is an exceptionally valuable asset and something that, even if the team isn't a captain, will almost assuredly get them picked.
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Taking away point of your opponent is only marginally effective until the finals.
During the seeding matches I believe that taking the RCs from the step will only waste time because unless your alliance can make more than 3 stacks as they score nothing unless part of a stack.
In addition, bringing the RCs on to your side of the field adds to an already cluttered / compressed field. During the playoffs this changes ... and that (if they make it) is where 1678 will shine.