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Originally Posted by Jared Russell
I think something along the lines of "any robot may touch no more than one can that is in contact with the step at any given time during autonomous mode" would have been a better rule. It would have GREATLY increased the strategic aspects of robot placement, autonomous strategy, design (you could still build a robot to get multiple cans, but it must do them serially rather than in parallel), and still rewarded teams for iterating on the fastest can grabber.
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This rule sounds more reasonable.
The GDC probably won't make the change, but here's hoping for offseason rule changes !
Quote:
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Originally Posted by Jared Russell;
Considering that the can race requires no tact or guile, just a really fast mechanism, this game is still just a glorified skills challenge.
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Agreed, the Recycle Rush skills challenge is a huge swing away from Aerial Assist teamwork centric game.
The GDC will be disappointed to find that the Rich will get Richer and the underdogs won't even make the elimination rounds.