Quote:
Originally Posted by asid61
I take this quote as one example of all of the similar quotes in this thread; yours just happens to be short.
I disagree with this viewpoint because this game is totally different from 2010. There is a limited number of cans and totes, to the point where if all the cans are acquired at the highest levels it is likely that no other can grabbers can compete.
I did my math with something that solely grabs cans. Add a drivetrain and a can topper and it becomes unstoppable.
I will elaborate on this later.
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While this is correct, it is only applicable
at the highest levels of play. Until then the value of the RCs on the step is very low ... especially if they go unused.