Quote:
Originally Posted by rick.oliver
No, not a joke. I am quite serious. Look at the solutions we saw in Dallas this past weekend ... and without Alfred, too. Really looking forward to see how the season plays out. World Championships are going to be epic, I believe.
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I have to disagree. The gameplay itself is quite poor. The same tasks are performed again and again. Excitement only comes when mistakes are made, unlike a truly well designed game where excitement is derived from excellent plays. Watching 148 (just an example) stack again and again is, to be sure, very impressive, but it lacks the truly dynamic and exciting action that other games have had in the past. This problem is exacerbated by the fact that there is no robot to robot interaction (offense-defense wise).
Viewing impressive solutions to this challenge, I think, isn't indicative of game design quality. Every game has interesting solutions and nuances, this one is no better. The game, as mentioned formerly, is boring. When explaining to others not involved in the program, it is difficult to describe and often lacks the interesting aspect that other games have had in the past.
In fact, it was a stretch to even make this a 'game', or manipulate it to fit the current competition format, which I guess FIRST had to do due to institutional difficulties.