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Re: Week 1 Observations
Autonomous mode was very important. Very few teams were able to score very many points in auto, so our 20 point auto gave us a huge advantage.
Grabbing containers from the step in auto is very important. Lots of capped short stacks are a great way to get points without the worry of super high stacks. It also lets you score many noodle points and makes it more difficult for the other alliance to deal with containers.
The field has some weird behavior with talking to the driver station. From time to time, some driver stations just don't connect to the FMS. Restarting the driver station and disabling/re enabling the network adapter fixed these problems.
It is extremely difficult to transport a 78" tall robot. You cannot tilt it, or you will violate the transport configuration. To fit through a doorway, you need a cart that almost drags on the ground, which won't go over bumps in the ground. You can't tilt the robot to get it through the doorway. Also, when carrying it, you must hold the robot upright.
Coopertition impacts the rankings quite a bit, but isn't always the best strategy. 40 points is a lot of points, but it's hard to be sure it'll work out. Consistency is really important, so a capped six stack for 36 points (or 42 with noodle) seems like a better option, and takes a similar amount of time.
Autonomous mode needs a five second delay to let the referees score things.
The referees have .2 seconds to judge 30+ things
Location of robot x6
Location of tote x6
Location of container x10
Contact between robot/tote x6
Stacked status of totes x2
and fouls for container grabbers.
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