Quote:
Originally Posted by Boltman
Lots of whining here on Delphi ... play the game as is and see how you do.
I agree the noodles can effect the game so be it. That means our team has to have that capability if employed against our alliance...not my favorite part but it is what is.
As for Co-OP again its part of the game...so live with it. Your choice whether to co-op or not. Your pain or gain.
It would be different if at launch they did not tell us the rules but alas THEY DID! Only major change was eliminating the loophole "Noodle Agreement".
So either you designed a robot as a team to compete effectively in 2015 or you did not.
No use whaling to FRC about the game until its over..they aren't changing it.
Perhaps feedback will help or this could be the best game ever... guess we'll see.
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I don't see this as whining at all. He is pointing out his observations of the game, and how it could be improved. I agree with him, there was a team at our event that could really only coop and had a very good human player. It is very dissapointing to see a robot that is better seed worse just because they couldn't throw noodles as wel . Human players having too much effect was a legitimate complaint in 2009, and I think it is just as legitimate here.
Edit* Another problem with the noodles is that they can be off putting to outside people. Over the weekend, I had several team parents ask me why teams whose robots were playing much better were scoring lower than people who were throwing noodles. To outside people, the noodles take away some of the legitimacy of this being a " robotics" competition. Just something to think about