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Unread 03-03-2015, 00:11
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Sperkowsky Sperkowsky is offline
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AKA: Samuel Perkowsky
FRC #2869 (Regal Eagles)
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Quote:
Originally Posted by PayneTrain View Post
As much as I would love this, it makes the rarely used but still existing "processing litter" mechanic hard to execute. I'd prefer if they go ahead and "recycle" all of the noodles tomorrow morning, though.

With regards to the numbering on robots, I can't tell you how surprised I wasn't how the numbering turned out. Bonus points to robots at Palmetto with vertical and split numbering, as well as teams just throwing on the number plate they get in the pits and rolling out to the field with them (this actually happened).

With regards to the game being hard to understand, I really don't know how the GDC expected it to be easy to understand. I know hindsight is 20/20 but to improve the understandability of the game, I would have done this:

1) Get rid of Litter
2) Divide all remaining point values by 2 (not really necessary, but it helps later)
3) Instead of gratuitously stamping the FIRST logo on every game piece even though the banners, scoring overlay, and logos on the field walls apparently aren't enough, and replace every logo with the point value stamped on to the object. Every tote has a big white "1" printed on each side and each can has each FIRST logo replaced by a big white "x3" stamped around the cylinders.
3-a) Change auto point values so we don't see the most useless auto period since 2010. Tote set is worth 6, robot set is worth 4, and stack set is 12, but the containers are x3 to your auto score for both consistency but also to encourage better auto play.
4) Replace the gold totes on the field at the start of the match with gray totes, or a different color. Keep gold totes off the field. Allow the new totes in the staging zone to be scored on the bumps. Stamp the +1 on those
5) Replace the vision targets no one uses with the "grabsomefeet" co-op logo on the cans. On each side of the step have a display that shows the current point value of the co-op stack. In eliminations, have the display show the seeds playing in the matches.
6) Maybe have displays on top of each backstop showing how many points currently sit on each backstop.
7) (Totally optional and a little crazy) Somehow get the bumps to illuminate where a scored stack is placed

If I had no clue what this game was when I saw it, I would wonder why teams are throwing scoring objects to the other alliance, why teams are delivering yellow totes to a center object in qualification matches for a lot of points but don't ever touch them in eliminations (when points matter more, right!), why a stack of 6 totes tall is not worth any more than 6 totes laying alone on the bumps, and understand exactly how much cans help.

I'm pretty sure as much as 11 years ago FIRST had scoring object values printed on the objects (Frenzy, right?). This way I could look at the field and figure out exactly what was happening. You count "1, 1, 1, 1, x3... that's 12 points!" You see the co-op display and know how much that is worth.

Post-match overlay could be really good if some thought was put into it. One idea I have at 2:30 AM is this:

1) Take a screenshot of the field before the field gets the green lights.
2) Have the first overlay take up the lower third, like the small one we see in the playoffs, while you see the field screenshot.
3) After that screen, move to a screen that shows the final score of the match as well as a sample of the standings. Have 16 slots to show at once. You get the top 10 + the 6 robots in the last match on the screen showing their rank and change arrow, QA and change arrow, Co-Op score, and Next Match. The teams not in the match are not highlighted while the ones from the match are highlighted in their alliance colors. If one of the teams from the last match are in the top 10, you show the 11th place team, 2 means you show up to 12th, and so on.

One concerning thing I have gotten out of this game so far has nothing to do with FRC the program. FRC is a product. A game like this is hard to sell as a product to potential sponsors, volunteers, media partners, schools, etc.
I agree with most of what you said but keep those vision targets we use them.
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