There's a tension here between individual team experience and collective team experience that needs to be recognized. Individual teams want to make sure that they can run their robot in each match. Collectively, teams want the event to run roughly on schedule (volunteer availability, team member's schedules, transportation, meals, etc) and want to maximize the number of matches.
The rules allows those running the event to strike a balance. At Northern Lights, the following things held true:
- No team received less than 60 seconds to set their robot up on the field.
- Every team that was slow enough to delay the event were told they were slow. Those teams all knew they were slow without us telling them. They were told that we would be less tolerant during quals than during practice.
- No team was disabled for overrunning the setup time.
- Nearly all teams solved their slowness problems on Friday.
I think the standard from the team perspective is pretty straightforward. You should be able to set up and position your robot in 60 seconds. You can choose to take longer than that, but you run the risk that you end up disabled because you're delaying the event.