View Single Post
  #4   Spotlight this post!  
Unread 10-03-2015, 11:55
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,499
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: pic: 330 placing three cans up high

Rules are clear, it counts.

Also, I love how people nit pick when top teams post designs to make themselves feel better.

"1114 can't pick up upside down totes.... ha! gotcha! they have a flaw!"

"330 will have trouble picking up 3 containers, that's not easy! Those idiots overlooked it"

You're talking about teams that are not only capable all around, but think of things at the system level more than others. They factor in drive practice, skill, mechanisms, automation, etc. etc. to figure out the optimal solution (for their constraints and resources) for the game. What is difficult for you, is possibly far easier for them. They also don't make assumptions (hmmm, let's not try that, it's hard!) and test items to prove they are too difficult/hard before writing them off.

Last edited by AdamHeard : 10-03-2015 at 12:00.
Reply With Quote