Thread: Ramps
View Single Post
  #63   Spotlight this post!  
Unread 11-03-2015, 12:13
IronicDeadBird's Avatar
IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
Rookie Year: 2005
Location: Colorado
Posts: 958
IronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond repute
Re: Ramps

I really regret not looking into things you could deploy on the field this year. Dare I say I hope to see some of these mechanics "recycled" in the future. The designing challenges involved with tethers sounds like a lot of fun. Has anyone seen robots using ramps for things other then just augmenting the loading station?
__________________
HERO 俺を讃える声や 喝采なんて 欲しくはないさ
So I got my jacket back, but it turns out the "W" in WPI doesn't stand for that steak sauce I can't pronounce.
Play is for kids this is serious...
Reply With Quote