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Unread 13-03-2015, 07:44
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FTC #5237 (Loose Screws)
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Re: Coopertition issues

This is very reminiscent 2012's co-op bridge, only that was worth much more. For anyone not present in 2012 or doesn't remember, there was a teeter totter "bridge" in the middle of the field, and each alliance had their own along the wall. A robot balancing on their bridge was worth 10 points (20 points for 2).

If you could get one robot from each alliance to balance on it at the end of the match, you would get 2 QP, the same amount of ranking points as a win. This led to some very tough calls, and a lot of controversy. The worth of the coop bridge is its own discussion, so I won't talk about that.

What ended up was that in close games, a 10 point bonus would give a win. These teams then decided to go for a win (2QP) instead of doing the coop and taking a loss (2QP). This led to many hurt feelings as the other alliance that agreed to initiating the coop bridge wasted a lot of time waiting for a team to balance with them. They also felt cheated out of the 2QP they would have got from the coop.

Another issue is that some teams that agreed on cooping ended up dying, causing both sides to try an emergency balance, usually resulting in failure.

So just keep in mind that this could have been much worse than it currently is.