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Unread 15-03-2015, 10:47
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Re: Problem's with 2015…

Quote:
Originally Posted by SeanFitz View Post
Here's what I've seen so far.

I like the game from the design standpoint. It's a challenge that hasn't been in previous years that makes Build Season that much more enjoyable.

What I don't like is that we knew on day one of our competition who was going to win. Their average was a good 40 points above second place, and they won every match by a large margin. Once the eliminations came, it was more seeing who would make second place, but even that was skewed as the #2 seed had a 20 point average advantage over the next team. The most exciting part of the finals was one team stealing a can off the step just before another team, in a match that was lost by 60 points with that can doing nothing.

Another note, at the event I was at, the finals were basically 2v2. The third picked alliance on each side say in front of a feeder station and did nothing the entire elimination round. When one team can be completely eliminated from consideration and the alliance still win, it points to a fundamental flaw in the game.
I don't disagree with any of your points, but these aren't issues that just occurred in 2015. The majority of events I've been to since I started FIRST had a pretty obvious winner. I agree about disliking the third robots not playing at some events. In past years those teams that couldn't contibute to scoring would just play defense, but this year there's no "easy" task. That in itself is a bad game mechanic, but it should hopefully push teams to strive to be better.
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