Quote:
Originally Posted by microman1934
Thank you so much for the help guys, I just ended up doing this:
Code:
double rot = -stick.getX();
double speed = -stick.getY();
myRobot.arcadeDrive(rot*0.5, speed*0.5);
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Depending on your drive train characteristics, you may have trouble turning. This will be especially prevalent in tight spaces or next to a bump. It is just as bad (or worse, perception-wise) as flopping over on your face every match. Could you describe your drive train from a mechanical perspective?