Quote:
Originally Posted by nuclearnerd
Which is why 2014 was amazing for alliance play! Top tier teams couldn't take their QPs for granted. They had to get into the pits before matches and really work on their partners to get them up to snuff. Instead of 6 teams doing their independent thing, alliances had to develop new strategies to eek out assists (our playbook was changing well into the post-season!). Matches, even ones featuring big-budget teams, were nail-biting. It was a fun, dynamic game.
I really hope the assist mechanic (or something like it) returns in future.
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2014 was great for those reasons. I'm hard on this game because of the troubles it had week one, but once those were corrected it became a very great and exciting game. It was alliance-dependant, but that added to the level of quality and GP teams demonstrated to help their partners, and the FIRST community as a whole.