Quote:
Originally Posted by Joe Johnson
Without putting too fine a point on things, the mentors I'm talking about are just tired when it comes to trying to influencing the GDC.
For the most part, they have come to the conclusion that there is little to be gained by complaining publicly about this or that feature of the game design, preferring back channel communications or suffering in silence depending on how strongly they feel about the problem and whether or not they think FIRST is open to hearing their input.
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That's so sad to read. I only asked because I was envious of having the foresight and experience to make those predictions, but consequently I haven't had to suffer the weariness of constantly being ignored.
Quote:
Originally Posted by Andrew Schreiber
The issues are with core portions of the game. Can't be fixed post reveal.
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I will echo any calls for pre-reveal consultation with experienced mentors. I also agree that there are issues with this year's game that cannot be fixed now.
Maybe I'm naive, but I think most of the manual could be changed, especially early on. For example, a (perhaps unpopular) fix could have been changing the value of the bins respective to totes. Unfortunately it's too late for that now.
Other issues (such as this loaning one) can still be fixed, and would be better fixed if there was more community involvement (such as this thread) earlier on*.
*And FIRST/GDC listened to it