Quote:
Originally Posted by AllenGregoryIV
That is what I think a lot of teams are missing. At least in Texas I know that if any team walked up to 118, 148, 624, 1477, etc and asked for help building a can burgler on Thursday morning their pit would have 3-4 people in it with in minutes working towards that goal. Once a team is on your alliance you take a little more ownership of them and work with them to make themselves better but most of the time all a team has to do is ask and they will get plenty of cheesecake.
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Ditto from 1678. See my other post about last year's Champs.
Also, 254 probably would do the same based on their outreach in the Curie Division last year.
I know that 971 is often going from pit to pit to help at their events. We've benefited much in the past.
In short, I can give clear examples of how top tier teams have given virtually unbidden assistance to teams that ask (or sometimes don't know to ask.) That's one of the things I love about this competitive model--it can cost your team to withhold help from another team.
Unfortunately this year's game has created a situation where the required level of help still may not make a team a truly effective alliance member. (See posts in other threads on this issue.) So alternative strategies are necessary to make third-tier robots effective alliance members, which includes technology transfer.
The GDC should have thought this through when they designed a game that is technically equivalent to climbing to the 2nd pyramid rung (or higher) in 2013 or balancing two robots in 2012, but with no alternative meaningful scoring method or other role available.