Quote:
Originally Posted by 414cnewq
Well, there's another portion of my code affected by the slowdown (the tote pickup motor) that is affected by the slowdown:
outside TeleopPeriodic:
float motorpower;
inside:
if(stick->GetRawButton(10))
motorpower=0.4;
else
motorpower=1;
later in TeleopPeriodic(where vmc is a talon object):
vmc->Set(motorpower);
and that does not work.
any thoughts?
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What I mean by it doesn't work is that the motor doesn't slow down. It keeps at the same speed.